Yesterday at the Game Developers Conference, San Francisco the Khronos Group today released the final WebGL 1.0 specification to enable hardware-accelerated 3D graphics in HTML5 Web browsers without the need for plug-ins.
The new WebGL 1.0 specification is great news for everyone running Chrome, Firefox, Opera or Safari but unfortunately if you running Internet Explorer your unfortuanetly not going to be able to benefit from the new specifications. As Microsoft would rather stick with its DirectX-based hardware acceleration rather than the new WebGL 1.0 specification.
Vlad Vuki?evi? of Mozilla and chair of the WebGL Working Group explains the benefits of the new WebGL 1.0 specifications:
“WebGL enables an entire new class of applications on the web. Being able to take advantage of first-class 3D hardware acceleration in a browser on both desktop and mobile allows web developers to create compelling and immersive experiences for their users,”
If you use one of the supported browsers and and fancy seeing what WebGL 1.0 can do, visit the Khronos Group demo site or visit the demo’s at Google.